SysParaModel.cs 25 KB

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  1. using System;
  2. using System.Linq;
  3. using System.Text;
  4. using SqlSugar;
  5. namespace B20UVLog.Models
  6. {
  7. ///<summary>
  8. ///
  9. ///</summary>
  10. [SugarTable("syspara")]
  11. public partial class SysParaModel
  12. {
  13. public SysParaModel(){
  14. }
  15. /// <summary>
  16. /// Desc:
  17. /// Default:
  18. /// Nullable:False
  19. /// </summary>
  20. [SugarColumn(IsPrimaryKey=true,IsIdentity=true)]
  21. public int Id {get;set;}
  22. /// <summary>
  23. /// Desc:
  24. /// Default:
  25. /// Nullable:True
  26. /// </summary>
  27. public string EquId {get;set;}
  28. /// <summary>
  29. /// Desc:
  30. /// Default:
  31. /// Nullable:True
  32. /// </summary>
  33. public int? LightAbnormalUp {get;set;}
  34. /// <summary>
  35. /// Desc:
  36. /// Default:
  37. /// Nullable:True
  38. /// </summary>
  39. public int? LightAbnormalDown {get;set;}
  40. /// <summary>
  41. /// Desc:
  42. /// Default:
  43. /// Nullable:True
  44. /// </summary>
  45. public int? LightAlarmUp {get;set;}
  46. /// <summary>
  47. /// Desc:
  48. /// Default:
  49. /// Nullable:True
  50. /// </summary>
  51. public int? LightAlarmDown {get;set;}
  52. /// <summary>
  53. /// Desc:
  54. /// Default:
  55. /// Nullable:True
  56. /// </summary>
  57. public int? UVLamp {get;set;}
  58. /// <summary>
  59. /// Desc:
  60. /// Default:
  61. /// Nullable:True
  62. /// </summary>
  63. public int? LampType {get;set;}
  64. /// <summary>
  65. /// Desc:
  66. /// Default:
  67. /// Nullable:True
  68. /// </summary>
  69. public int? ImageProcess {get;set;}
  70. /// <summary>
  71. /// Desc:
  72. /// Default:
  73. /// Nullable:True
  74. /// </summary>
  75. public int? XRayCheck {get;set;}
  76. /// <summary>
  77. /// Desc:
  78. /// Default:
  79. /// Nullable:True
  80. /// </summary>
  81. public int? XRay1 {get;set;}
  82. /// <summary>
  83. /// Desc:
  84. /// Default:
  85. /// Nullable:True
  86. /// </summary>
  87. public int? XRay2 {get;set;}
  88. /// <summary>
  89. /// Desc:
  90. /// Default:
  91. /// Nullable:True
  92. /// </summary>
  93. public int? XRay3 {get;set;}
  94. /// <summary>
  95. /// Desc:
  96. /// Default:
  97. /// Nullable:True
  98. /// </summary>
  99. public int? XRay4 {get;set;}
  100. /// <summary>
  101. /// Desc:
  102. /// Default:
  103. /// Nullable:True
  104. /// </summary>
  105. public int? XRay5 {get;set;}
  106. /// <summary>
  107. /// Desc:
  108. /// Default:
  109. /// Nullable:True
  110. /// </summary>
  111. public int? XRay6 {get;set;}
  112. /// <summary>
  113. /// Desc:
  114. /// Default:
  115. /// Nullable:True
  116. /// </summary>
  117. public int? XRay7 {get;set;}
  118. /// <summary>
  119. /// Desc:
  120. /// Default:
  121. /// Nullable:True
  122. /// </summary>
  123. public int? XRay8 {get;set;}
  124. /// <summary>
  125. /// Desc:
  126. /// Default:
  127. /// Nullable:True
  128. /// </summary>
  129. public int? LoadSensorCheck {get;set;}
  130. /// <summary>
  131. /// Desc:
  132. /// Default:
  133. /// Nullable:True
  134. /// </summary>
  135. public int? BeforeMask {get;set;}
  136. /// <summary>
  137. /// Desc:
  138. /// Default:
  139. /// Nullable:True
  140. /// </summary>
  141. public int? MaskPosition {get;set;}
  142. /// <summary>
  143. /// Desc:
  144. /// Default:
  145. /// Nullable:True
  146. /// </summary>
  147. public int? MaskTime {get;set;}
  148. /// <summary>
  149. /// Desc:
  150. /// Default:
  151. /// Nullable:True
  152. /// </summary>
  153. public int? TestUnit {get;set;}
  154. /// <summary>
  155. /// Desc:
  156. /// Default:
  157. /// Nullable:True
  158. /// </summary>
  159. public int? AutoSet {get;set;}
  160. /// <summary>
  161. /// Desc:
  162. /// Default:
  163. /// Nullable:True
  164. /// </summary>
  165. public int? AutoBar {get;set;}
  166. /// <summary>
  167. /// Desc:
  168. /// Default:
  169. /// Nullable:True
  170. /// </summary>
  171. public int? Shutter {get;set;}
  172. /// <summary>
  173. /// Desc:
  174. /// Default:
  175. /// Nullable:True
  176. /// </summary>
  177. public int? StageTempAbnormal {get;set;}
  178. /// <summary>
  179. /// Desc:
  180. /// Default:
  181. /// Nullable:True
  182. /// </summary>
  183. public int? StageTempAlarmUp {get;set;}
  184. /// <summary>
  185. /// Desc:
  186. /// Default:
  187. /// Nullable:True
  188. /// </summary>
  189. public int? StageTempAbnormalUp {get;set;}
  190. /// <summary>
  191. /// Desc:
  192. /// Default:
  193. /// Nullable:True
  194. /// </summary>
  195. public int? StageTempDown {get;set;}
  196. /// <summary>
  197. /// Desc:
  198. /// Default:
  199. /// Nullable:True
  200. /// </summary>
  201. public int? StageTempUp {get;set;}
  202. /// <summary>
  203. /// Desc:
  204. /// Default:
  205. /// Nullable:True
  206. /// </summary>
  207. public int? StaticSensorAbnormal {get;set;}
  208. /// <summary>
  209. /// Desc:
  210. /// Default:
  211. /// Nullable:True
  212. /// </summary>
  213. public int? BarErrorUp {get;set;}
  214. /// <summary>
  215. /// Desc:
  216. /// Default:
  217. /// Nullable:True
  218. /// </summary>
  219. public int? BarErrorDown {get;set;}
  220. /// <summary>
  221. /// Desc:
  222. /// Default:
  223. /// Nullable:True
  224. /// </summary>
  225. public int? StageZDeviation {get;set;}
  226. /// <summary>
  227. /// Desc:
  228. /// Default:
  229. /// Nullable:True
  230. /// </summary>
  231. public int? StageZCurrent {get;set;}
  232. /// <summary>
  233. /// Desc:
  234. /// Default:
  235. /// Nullable:True
  236. /// </summary>
  237. public int? StageZAbnormalTime {get;set;}
  238. /// <summary>
  239. /// Desc:
  240. /// Default:
  241. /// Nullable:True
  242. /// </summary>
  243. public int? Camera1X {get;set;}
  244. /// <summary>
  245. /// Desc:
  246. /// Default:
  247. /// Nullable:True
  248. /// </summary>
  249. public int? Camera1Y {get;set;}
  250. /// <summary>
  251. /// Desc:
  252. /// Default:
  253. /// Nullable:True
  254. /// </summary>
  255. public int? Camera1Z {get;set;}
  256. /// <summary>
  257. /// Desc:
  258. /// Default:
  259. /// Nullable:True
  260. /// </summary>
  261. public int? Camera2X {get;set;}
  262. /// <summary>
  263. /// Desc:
  264. /// Default:
  265. /// Nullable:True
  266. /// </summary>
  267. public int? Camera2Y {get;set;}
  268. /// <summary>
  269. /// Desc:
  270. /// Default:
  271. /// Nullable:True
  272. /// </summary>
  273. public int? Camera2Z {get;set;}
  274. /// <summary>
  275. /// Desc:
  276. /// Default:
  277. /// Nullable:True
  278. /// </summary>
  279. public int? MaskUpMove {get;set;}
  280. /// <summary>
  281. /// Desc:
  282. /// Default:
  283. /// Nullable:True
  284. /// </summary>
  285. public int? MaskUpReturn {get;set;}
  286. /// <summary>
  287. /// Desc:
  288. /// Default:
  289. /// Nullable:True
  290. /// </summary>
  291. public int? MaskUpSpeed {get;set;}
  292. /// <summary>
  293. /// Desc:
  294. /// Default:
  295. /// Nullable:True
  296. /// </summary>
  297. public int? MaskUpStandbyTime {get;set;}
  298. /// <summary>
  299. /// Desc:
  300. /// Default:
  301. /// Nullable:True
  302. /// </summary>
  303. public int? MaskDownMove {get;set;}
  304. /// <summary>
  305. /// Desc:
  306. /// Default:
  307. /// Nullable:True
  308. /// </summary>
  309. public int? MaskDownReturn {get;set;}
  310. /// <summary>
  311. /// Desc:
  312. /// Default:
  313. /// Nullable:True
  314. /// </summary>
  315. public int? MaskDownSpeed {get;set;}
  316. /// <summary>
  317. /// Desc:
  318. /// Default:
  319. /// Nullable:True
  320. /// </summary>
  321. public int? MaskDownStandbyTime {get;set;}
  322. /// <summary>
  323. /// Desc:
  324. /// Default:
  325. /// Nullable:True
  326. /// </summary>
  327. public int? MaskMoveSpeed {get;set;}
  328. /// <summary>
  329. /// Desc:
  330. /// Default:
  331. /// Nullable:True
  332. /// </summary>
  333. public int? MaskLoadOverAlarm {get;set;}
  334. /// <summary>
  335. /// Desc:
  336. /// Default:
  337. /// Nullable:True
  338. /// </summary>
  339. public int? MaxLightTimeSet {get;set;}
  340. /// <summary>
  341. /// Desc:
  342. /// Default:
  343. /// Nullable:True
  344. /// </summary>
  345. public int? UVLamp1Magn {get;set;}
  346. /// <summary>
  347. /// Desc:
  348. /// Default:
  349. /// Nullable:True
  350. /// </summary>
  351. public int? UVLamp2Magn {get;set;}
  352. /// <summary>
  353. /// Desc:
  354. /// Default:
  355. /// Nullable:True
  356. /// </summary>
  357. public int? UVLamp3Magn {get;set;}
  358. /// <summary>
  359. /// Desc:
  360. /// Default:
  361. /// Nullable:True
  362. /// </summary>
  363. public int? UVLamp4Magn {get;set;}
  364. /// <summary>
  365. /// Desc:
  366. /// Default:
  367. /// Nullable:True
  368. /// </summary>
  369. public int? UVLamp5Magn {get;set;}
  370. /// <summary>
  371. /// Desc:
  372. /// Default:
  373. /// Nullable:True
  374. /// </summary>
  375. public int? UVLamp6Magn {get;set;}
  376. /// <summary>
  377. /// Desc:
  378. /// Default:
  379. /// Nullable:True
  380. /// </summary>
  381. public int? UVLamp7Magn {get;set;}
  382. /// <summary>
  383. /// Desc:
  384. /// Default:
  385. /// Nullable:True
  386. /// </summary>
  387. public int? UVLamp8Magn {get;set;}
  388. /// <summary>
  389. /// Desc:
  390. /// Default:
  391. /// Nullable:True
  392. /// </summary>
  393. public int? UVLamp9Magn {get;set;}
  394. /// <summary>
  395. /// Desc:
  396. /// Default:
  397. /// Nullable:True
  398. /// </summary>
  399. public int? UVLamp10Magn {get;set;}
  400. /// <summary>
  401. /// Desc:
  402. /// Default:
  403. /// Nullable:True
  404. /// </summary>
  405. public int? UVLamp11Magn {get;set;}
  406. /// <summary>
  407. /// Desc:
  408. /// Default:
  409. /// Nullable:True
  410. /// </summary>
  411. public int? UVLamp12Magn {get;set;}
  412. /// <summary>
  413. /// Desc:
  414. /// Default:
  415. /// Nullable:True
  416. /// </summary>
  417. public int? UVLamp13Magn {get;set;}
  418. /// <summary>
  419. /// Desc:
  420. /// Default:
  421. /// Nullable:True
  422. /// </summary>
  423. public int? UVLamp14Magn {get;set;}
  424. /// <summary>
  425. /// Desc:
  426. /// Default:
  427. /// Nullable:True
  428. /// </summary>
  429. public int? Lamp1Magn {get;set;}
  430. /// <summary>
  431. /// Desc:
  432. /// Default:
  433. /// Nullable:True
  434. /// </summary>
  435. public int? Lamp2Magn {get;set;}
  436. /// <summary>
  437. /// Desc:
  438. /// Default:
  439. /// Nullable:True
  440. /// </summary>
  441. public int? Lamp3Magn {get;set;}
  442. /// <summary>
  443. /// Desc:
  444. /// Default:
  445. /// Nullable:True
  446. /// </summary>
  447. public int? Lamp4Magn {get;set;}
  448. /// <summary>
  449. /// Desc:
  450. /// Default:
  451. /// Nullable:True
  452. /// </summary>
  453. public int? Lamp5Magn {get;set;}
  454. /// <summary>
  455. /// Desc:
  456. /// Default:
  457. /// Nullable:True
  458. /// </summary>
  459. public int? Lamp6Magn {get;set;}
  460. /// <summary>
  461. /// Desc:
  462. /// Default:
  463. /// Nullable:True
  464. /// </summary>
  465. public int? Lamp7Magn {get;set;}
  466. /// <summary>
  467. /// Desc:
  468. /// Default:
  469. /// Nullable:True
  470. /// </summary>
  471. public int? Lamp8Magn {get;set;}
  472. /// <summary>
  473. /// Desc:
  474. /// Default:
  475. /// Nullable:True
  476. /// </summary>
  477. public int? Lamp9Magn {get;set;}
  478. /// <summary>
  479. /// Desc:
  480. /// Default:
  481. /// Nullable:True
  482. /// </summary>
  483. public int? Lamp10Magn {get;set;}
  484. /// <summary>
  485. /// Desc:
  486. /// Default:
  487. /// Nullable:True
  488. /// </summary>
  489. public int? Lamp11Magn {get;set;}
  490. /// <summary>
  491. /// Desc:
  492. /// Default:
  493. /// Nullable:True
  494. /// </summary>
  495. public int? Lamp12Magn {get;set;}
  496. /// <summary>
  497. /// Desc:
  498. /// Default:
  499. /// Nullable:True
  500. /// </summary>
  501. public int? Lamp13Magn {get;set;}
  502. /// <summary>
  503. /// Desc:
  504. /// Default:
  505. /// Nullable:True
  506. /// </summary>
  507. public int? Lamp14Magn {get;set;}
  508. /// <summary>
  509. /// Desc:
  510. /// Default:
  511. /// Nullable:True
  512. /// </summary>
  513. public int? UVLamp1Set {get;set;}
  514. /// <summary>
  515. /// Desc:
  516. /// Default:
  517. /// Nullable:True
  518. /// </summary>
  519. public int? UVLamp2Set {get;set;}
  520. /// <summary>
  521. /// Desc:
  522. /// Default:
  523. /// Nullable:True
  524. /// </summary>
  525. public int? UVLamp3Set {get;set;}
  526. /// <summary>
  527. /// Desc:
  528. /// Default:
  529. /// Nullable:True
  530. /// </summary>
  531. public int? UVLamp4Set {get;set;}
  532. /// <summary>
  533. /// Desc:
  534. /// Default:
  535. /// Nullable:True
  536. /// </summary>
  537. public int? UVLamp5Set {get;set;}
  538. /// <summary>
  539. /// Desc:
  540. /// Default:
  541. /// Nullable:True
  542. /// </summary>
  543. public int? UVLamp6Set {get;set;}
  544. /// <summary>
  545. /// Desc:
  546. /// Default:
  547. /// Nullable:True
  548. /// </summary>
  549. public int? UVLamp7Set {get;set;}
  550. /// <summary>
  551. /// Desc:
  552. /// Default:
  553. /// Nullable:True
  554. /// </summary>
  555. public int? UVLamp8Set {get;set;}
  556. /// <summary>
  557. /// Desc:
  558. /// Default:
  559. /// Nullable:True
  560. /// </summary>
  561. public int? UVLamp9Set {get;set;}
  562. /// <summary>
  563. /// Desc:
  564. /// Default:
  565. /// Nullable:True
  566. /// </summary>
  567. public int? UVLamp10Set {get;set;}
  568. /// <summary>
  569. /// Desc:
  570. /// Default:
  571. /// Nullable:True
  572. /// </summary>
  573. public int? UVLamp11Set {get;set;}
  574. /// <summary>
  575. /// Desc:
  576. /// Default:
  577. /// Nullable:True
  578. /// </summary>
  579. public int? UVLamp12Set {get;set;}
  580. /// <summary>
  581. /// Desc:
  582. /// Default:
  583. /// Nullable:True
  584. /// </summary>
  585. public int? UVLamp13Set {get;set;}
  586. /// <summary>
  587. /// Desc:
  588. /// Default:
  589. /// Nullable:True
  590. /// </summary>
  591. public int? UVLamp14Set {get;set;}
  592. /// <summary>
  593. /// Desc:
  594. /// Default:
  595. /// Nullable:True
  596. /// </summary>
  597. public int? VisualLamp1Set {get;set;}
  598. /// <summary>
  599. /// Desc:
  600. /// Default:
  601. /// Nullable:True
  602. /// </summary>
  603. public int? VisualLamp2Set {get;set;}
  604. /// <summary>
  605. /// Desc:
  606. /// Default:
  607. /// Nullable:True
  608. /// </summary>
  609. public int? VisualLamp3Set {get;set;}
  610. /// <summary>
  611. /// Desc:
  612. /// Default:
  613. /// Nullable:True
  614. /// </summary>
  615. public int? VisualLamp4Set {get;set;}
  616. /// <summary>
  617. /// Desc:
  618. /// Default:
  619. /// Nullable:True
  620. /// </summary>
  621. public int? VisualLamp5Set {get;set;}
  622. /// <summary>
  623. /// Desc:
  624. /// Default:
  625. /// Nullable:True
  626. /// </summary>
  627. public int? VisualLamp6Set {get;set;}
  628. /// <summary>
  629. /// Desc:
  630. /// Default:
  631. /// Nullable:True
  632. /// </summary>
  633. public int? VisualLamp7Set {get;set;}
  634. /// <summary>
  635. /// Desc:
  636. /// Default:
  637. /// Nullable:True
  638. /// </summary>
  639. public int? VisualLamp8Set {get;set;}
  640. /// <summary>
  641. /// Desc:
  642. /// Default:
  643. /// Nullable:True
  644. /// </summary>
  645. public int? VisualLamp9Set {get;set;}
  646. /// <summary>
  647. /// Desc:
  648. /// Default:
  649. /// Nullable:True
  650. /// </summary>
  651. public int? VisualLamp10Set {get;set;}
  652. /// <summary>
  653. /// Desc:
  654. /// Default:
  655. /// Nullable:True
  656. /// </summary>
  657. public int? VisualLamp11Set {get;set;}
  658. /// <summary>
  659. /// Desc:
  660. /// Default:
  661. /// Nullable:True
  662. /// </summary>
  663. public int? VisualLamp12Set {get;set;}
  664. /// <summary>
  665. /// Desc:
  666. /// Default:
  667. /// Nullable:True
  668. /// </summary>
  669. public int? VisualLamp13Set {get;set;}
  670. /// <summary>
  671. /// Desc:
  672. /// Default:
  673. /// Nullable:True
  674. /// </summary>
  675. public int? VisualLamp14Set {get;set;}
  676. /// <summary>
  677. /// Desc:
  678. /// Default:
  679. /// Nullable:True
  680. /// </summary>
  681. public int? WorkThicknessMax {get;set;}
  682. /// <summary>
  683. /// Desc:
  684. /// Default:
  685. /// Nullable:True
  686. /// </summary>
  687. public int? WorkThicknessMin {get;set;}
  688. /// <summary>
  689. /// Desc:
  690. /// Default:
  691. /// Nullable:True
  692. /// </summary>
  693. public int? MaskAction {get;set;}
  694. /// <summary>
  695. /// Desc:
  696. /// Default:
  697. /// Nullable:True
  698. /// </summary>
  699. public int? MaskHighSpeed {get;set;}
  700. /// <summary>
  701. /// Desc:
  702. /// Default:
  703. /// Nullable:True
  704. /// </summary>
  705. public int? LIghtHignSpeed {get;set;}
  706. /// <summary>
  707. /// Desc:
  708. /// Default:
  709. /// Nullable:True
  710. /// </summary>
  711. public int? LampUserTIme {get;set;}
  712. /// <summary>
  713. /// Desc:
  714. /// Default:
  715. /// Nullable:True
  716. /// </summary>
  717. public int? LeakageSensor1Check {get;set;}
  718. /// <summary>
  719. /// Desc:
  720. /// Default:
  721. /// Nullable:True
  722. /// </summary>
  723. public int? LeakageSensor2Check {get;set;}
  724. /// <summary>
  725. /// Desc:
  726. /// Default:
  727. /// Nullable:True
  728. /// </summary>
  729. public int? LeakageSensor3Check {get;set;}
  730. /// <summary>
  731. /// Desc:
  732. /// Default:
  733. /// Nullable:True
  734. /// </summary>
  735. public int? LeakageSensor4Check {get;set;}
  736. /// <summary>
  737. /// Desc:
  738. /// Default:
  739. /// Nullable:True
  740. /// </summary>
  741. public int? LeakageSensor5Check {get;set;}
  742. /// <summary>
  743. /// Desc:
  744. /// Default:
  745. /// Nullable:True
  746. /// </summary>
  747. public int? LeakageSensor6Check {get;set;}
  748. /// <summary>
  749. /// Desc:
  750. /// Default:
  751. /// Nullable:True
  752. /// </summary>
  753. public int? LeakageSensor7Check {get;set;}
  754. /// <summary>
  755. /// Desc:
  756. /// Default:
  757. /// Nullable:True
  758. /// </summary>
  759. public int? LeakageSensor8Check {get;set;}
  760. /// <summary>
  761. /// Desc:
  762. /// Default:
  763. /// Nullable:True
  764. /// </summary>
  765. public int? LeakageSensor9Check {get;set;}
  766. /// <summary>
  767. /// Desc:
  768. /// Default:
  769. /// Nullable:True
  770. /// </summary>
  771. public int? LeakageSensor10Check {get;set;}
  772. /// <summary>
  773. /// Desc:
  774. /// Default:
  775. /// Nullable:True
  776. /// </summary>
  777. public int? LeakageSensor11Check {get;set;}
  778. /// <summary>
  779. /// Desc:
  780. /// Default:
  781. /// Nullable:True
  782. /// </summary>
  783. public int? LeakageSensor12Check {get;set;}
  784. /// <summary>
  785. /// Desc:
  786. /// Default:
  787. /// Nullable:True
  788. /// </summary>
  789. public int? LeakageSensor13Check {get;set;}
  790. /// <summary>
  791. /// Desc:
  792. /// Default:
  793. /// Nullable:True
  794. /// </summary>
  795. public int? LeakageSensor14Check {get;set;}
  796. /// <summary>
  797. /// Desc:
  798. /// Default:
  799. /// Nullable:True
  800. /// </summary>
  801. public int? LeakageSensor15Check {get;set;}
  802. /// <summary>
  803. /// Desc:
  804. /// Default:
  805. /// Nullable:True
  806. /// </summary>
  807. public int? WorkThicknessMax2 {get;set;}
  808. /// <summary>
  809. /// Desc:
  810. /// Default:
  811. /// Nullable:True
  812. /// </summary>
  813. public int? WorkThicknessMin2 {get;set;}
  814. /// <summary>
  815. /// Desc:
  816. /// Default:
  817. /// Nullable:True
  818. /// </summary>
  819. public int? MaintPassword {get;set;}
  820. /// <summary>
  821. /// Desc:
  822. /// Default:
  823. /// Nullable:True
  824. /// </summary>
  825. public DateTime? RecordTime {get;set;}
  826. }
  827. }