using System;
using System.Linq;
using System.Text;
using SqlSugar;

namespace B20UVLog.Models
{
    ///<summary>
    ///
    ///</summary>
    [SugarTable("syspara")]
    public partial class SysParaModel
    {
           public SysParaModel(){


           }
           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:False
           /// </summary>           
           [SugarColumn(IsPrimaryKey=true,IsIdentity=true)]
           public int Id {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public string EquId {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LightAbnormalUp {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LightAbnormalDown {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LightAlarmUp {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LightAlarmDown {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LampType {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int ImageProcess {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRayCheck {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRay1 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRay2 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRay3 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRay4 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRay5 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRay6 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRay7 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int XRay8 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LoadSensorCheck {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int BeforeMask {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskPosition {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskTime {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int TestUnit {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int AutoSet {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int AutoBar {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Shutter {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StageTempAbnormal {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StageTempAlarmUp {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StageTempAbnormalUp {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StageTempDown {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StageTempUp {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StaticSensorAbnormal {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int BarErrorUp {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int BarErrorDown {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StageZDeviation {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StageZCurrent {get;set;}


            public int StageZAlarm { get; set; }
        
           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int StageZAbnormalTime {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Camera1X {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Camera1Y {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Camera1Z {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Camera2X {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Camera2Y {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Camera2Z {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskUpMove {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskUpReturn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskUpSpeed {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskUpStandbyTime {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskDownMove {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskDownReturn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskDownSpeed {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskDownStandbyTime {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskMoveSpeed {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskLoadOverAlarm {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaxLightTimeSet {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp1Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp2Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp3Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp4Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp5Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp6Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp7Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp8Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp9Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp10Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp11Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp12Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp13Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp14Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp1Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp2Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp3Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp4Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp5Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp6Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp7Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp8Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp9Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp10Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp11Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp12Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp13Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int Lamp14Magn {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp1Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp2Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp3Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp4Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp5Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp6Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp7Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp8Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp9Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp10Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp11Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp12Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp13Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int UVLamp14Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp1Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp2Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp3Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp4Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp5Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp6Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp7Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp8Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp9Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp10Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp11Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp12Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp13Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int VisualLamp14Set {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int WorkThicknessMax {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int WorkThicknessMin {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskAction {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaskHighSpeed {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LIghtHignSpeed {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LampUserTIme {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor1Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor2Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor3Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor4Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor5Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor6Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor7Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor8Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor9Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor10Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor11Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor12Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor13Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor14Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int LeakageSensor15Check {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int WorkThicknessMax2 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int WorkThicknessMin2 {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public int MaintPassword {get;set;}

           /// <summary>
           /// Desc:
           /// Default:
           /// Nullable:True
           /// </summary>           
           public DateTime? RecordTime {get;set;}

    }
}
